Fire power 2.95 bug
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I was browsing the wiki and found a couple places where authors mention the fire power 2.95 bug. Can someone tell me what it is? I did my best, but I could not find a description or rationale behind this magic number.
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Return to Thread:User talk:Beaming/Fire power 2.95 bug/reply.
Yeah... IIRC I was doing some extensive default bullet power testing and found that 1.95 drastically outperformed both 1.94 and 1.96 in a large test bed and this turned out to be why. I felt kind of dirty since I was both the person that introduced the bug and the one who figured out how to exploit it. :-/