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Thread title | Replies | Last modified |
---|---|---|
Bullet Damage Calculation | 1 | 16:48, 25 August 2017 |
As I know bullet damage is equal to 4 * BULLET_POWER + 2 * max(0, BULLET_POWER - 1). Why is it 4 * BULLET_POWER here?
Dsekercioglu (talk)
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