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Thread title | Replies | Last modified |
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Doing better against simple targeters | 16 | 03:30, 7 October 2017 |
Gradient Descent | 2 | 10:12, 8 August 2017 |
I'm trying to make my bot better against Wave Surfing Challenge bots and I tuned the movement for a very long time but I can't get more than %90 C against C and %93 against B. Does everybody have this problem when making a new bot or It's me the problem?
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AFAIK, you can crush LT/CT guns by moving closer that there’s only one wave in the air. Then some form of fire situation design will also give you some chance to generate Stop&Go movement and the alike, that works even against top guns.
Can you run your bot against those three when you have time? Just for the sake of my curiosity :P
ScalarBot is doing very bad against wsc LT/CT, but my score against those bots in real world seems to be even higher than some top bots. Seems that my gun is destroying them before they even had a chance to shot. ;)
I tried some dedicated buffer for the simple targeters, but it just don’t work (not giving me more score).
I think that’s because I’m too far away, visiting every fire situation, and making simple guns fire at every possible gf.
- That is probably because bots using "Fast Targeting" also use some non-learning movement.
But since simple guns are pretry predictable, you can always crush them by preloading gfs.
Wow, it seem that SimpleBot is performing way better —
| SimpleBot 0.024c.c.mc || Author || Type || 99.42 || 95.18 || 94.67 || 96.42 || 100.0 seasons
Where the biggest difference is the lack of precise intersection, and the use of 1 / (1 + abs(x)) as danger function.
Also, SimpleBot is examing stationary danger in both waves.
Can't we use gradient descent for movement in melee? Every bot would have a function(Gaussian), bullets would have a 1d gaussian function. Then we would get the 2D derivative and move that way.
It's an interesting idea. I am not sure if you mean it this way, but I think it would work almost the same way as Anti-Gravity_Movement?
Yes, they are very similar. One of the only differences is momentum.