Slow Debug Graphics
Fragment of a discussion from Talk:Robocode/Graphical Debugging
← Thread:Talk:Robocode/Graphical Debugging/Slow Debug Graphics/reply (3)
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← Thread:Talk:Robocode/Graphical Debugging/Slow Debug Graphics/reply (3)
I have a really poor machine and they still run smoothly here. Things get laggy only when in melee.
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Return to Thread:Talk:Robocode/Graphical Debugging/Slow Debug Graphics/reply (4).
By smooth I mean it's at least 30 fps (or 60 fps at best). Actually those bot gets 22 fps, but still smooth enough comparing to 5 fps.
I used to notice FPS drop when text are drawn, but recently that's no longer noticeable.
note that I run robocode with these JVM parameters:
-Dsun.java2d.opengl=true -Dapple.awt.graphics.UseQuartz=true -Dapple.laf.useScreenMenuBar=true -Dcom.apple.mrj.application.apple.menu.about.name="My Robocode"