View source for Talk:ShieldNext/Version History

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Thread titleRepliesLast modified
Reversed Virtual Gun Array002:42, 29 December 2018
0.1.1114:06, 9 February 2018

Reversed Virtual Gun Array

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Return to Thread:Talk:ShieldNext/Version History/Reversed Virtual Gun Array.

Wow, great work with this version.

Can you explain more how the adaptive shift works? Do you just use a threshold where you decide to move if the shadow width is too small?

Skilgannon (talk)20:01, 8 February 2018

Close. The adaptive shift works by finding the minimum amount of shift required for a successful shielding. There is a threshold, though, which is set by experience to decide whether a successful shielding is possible. And that's also the part to be potentially improved.

Xor (talk)14:06, 9 February 2018