Bullet Shielding
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“correct” means shooting at the angle with statistically maximum hit rate, instead of the intuitive center.
Since it’s statistical, it suffers from rounding errors and is chaos so shielding is impossible.
- Does this mean you are including enemy bullets in your firing algorithm to eliminate angles?
- Removing the shielded bullets might actually be a smart idea in AS Targeting.
Dsekercioglu (talk)