Bullet Shielding
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Hi, semi-random question. I saw David Alves' video on the evolution of robocode strategy and I watched the part about the bullet shadowing. While bullet shielding can be beaten with a random factor or precise intersection, do bullet shadows create a safe zone that cannot be hit by any bullets, even with a random factor, provided the shadow is large enough?
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- When you are bullet shielding, you cannot cover the whole bot width. You don't have enough time to move to get the perfect angle so your actual goal is to predict(no learning is used generally) where the enemy fires. :When using bullet shadows what you do is: "My bullet was here, if there were any other bullets in this zone they would have collided. Therefore, the opponent didn't fire here.
- In conclusion, bullet shadows guarantee that you won't be hit in that area while bullet shielders aim to predict where the opponent fires at.
Dsekercioglu (talk)