Debugging waves with onPaint()

Jump to navigation Jump to search

I assume you're referring to if you use the "getGraphics()" call instead of implementing "onPaint()" right?

At least personally I don't care for that approach because then either your bot will spend CPU time on the painting when painting is disabled, or you have to check if onPaint is called anyway.

Rednaxela18:34, 17 May 2012

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in the group: Users.
  • You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

Return to Thread:Talk:Robocode/Graphical Debugging/Debugging waves with onPaint()/reply (7).