DC and VCS

Jump to navigation Jump to search

It's worth noting that in movement, you have far less data, so CPU speed is less of an issue. Until you get into flatteners, and even then maybe virtual wave flatteners (which are rare), DC surfing could probably do fine without even using kd-trees. Precise prediction far outweighs information management, I think.

And yes, having a dimension that is pure linear time is certainly one of the simpler approaches to KNN data decay... ;)

Voidious17:50, 29 May 2012

What I was actually doing in my gun was having a non-linear time dimension, and it worked out a lot better than straight linear. I think I ended up with 1.2*T^(0.4) or so, instead of 0.005*T. Those weights were genetically evolved with my WaveSim-ish setup.

It makes sense that at the beginning you want your data to decay faster than towards the end...

Skilgannon18:33, 29 May 2012
 

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in the group: Users.
  • You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

Return to Thread:Talk:Gilgalad/movementStrategy/DC and VCS/reply (7).