Talk:Opposite

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Revision as of 18:45, 12 September 2009 by Starrynte (talk | contribs) (added signature)
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Any ideas for a targeting scheme with 132 bytes? (including how to select a target) --Starrynte 17:45, 12 September 2009 (UTC)

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Code212:27, 4 May 2019

Hi, very nice robot! I like its colors =) I've been thinking of a melee robot that uses stop and go and fluid movement, but I don't know how to implement fluid movement :/ Could I take a peek at your code just to see how it's done? Thanks!

Slugzilla (talk)23:01, 1 May 2019
I don't think Starrynte is active anymore. Fluid movement is just like Anti Gravity movement but what you do is to move perpendicular to the forces rather than getting away from them.
It gives you two main advantages:
  1. You can dodge bullets when they are coming right at you
  2. It makes wall smoothing easier
The direction you are going to move is just like in RandomMovementBot which implements a type of fluid movement without anti-gravity spots.
Dsekercioglu (talk)16:46, 3 May 2019

Ok, thanks. I'll go look at the Anti-Gravity Tutorial and try to modify it for my needs =)

Slugzilla (talk)12:27, 4 May 2019