Talk:DemonicRage
Jump to navigation
Jump to search
- Recently I have build DemonicRage a new DCgun from the ground up that uses linked list and targets everyOne.. It perform very well untuned, but first I am addressing it's speed issues ..(I get skipped turn event after 60,000 scan, but notice poor performance much sooner) I have not tested to confirm, but i believe the distancing calculation is the main bottle neck.. I'm going to try caching the distance calculations. I figure it should work well, the percise distance isn't even important. Do you guys do this when using kd-Trees?? perhaps within a tree? -Jlm0924
- [View source↑]
- [History↑]
You cannot post new threads to this discussion page because it has been protected from new threads, or you do not currently have permission to edit.
There are no threads on this page yet.