Talk:Midboss
"Ahab is stuck at sea in shark infested waters" <<< Ahab is dead now, even he survived from the battle White Whale, because whaling was in 1800s. But this made me laughed for a good while. --Nat Pavasant 11:35, 10 January 2010 (UTC)
And isn't WaveSerpent use full Anti-Alias/Interpolation already? --Nat Pavasant 12:46, 10 January 2010 (UTC)
Version 1d
Well... this is a refreshing surprise... it looks like 1d is gaining a few spots over 1c, and all I did was the following:
add
add(Dimension.ADVANCINGV, true, -8, 0, 8); add(Dimension.BFT, true, 0, 30, 60, 95);
to
add(Dimension.DISTANCE, true, 75, 225, 375, 525, 675); add(Dimension.LATERALV, true, 0, 1, 2.5, 5, 7.5); add(Dimension.ACCEL, true, -0.5, 0, 0.5); add(Dimension.VCHANGETIME, true, 0.0, 0.2, 0.5, 0.95, 1.6); add(Dimension.FWALL, true, 0.05, 0.25, 0.45, 0.65, 0.85, 0.95); add(Dimension.BWALL, true, 0.175, 0.875);
I find this particularly funny because I found similar things to not help when I made SaphireEdge long ago. Of course, the reason I decided to try adding those segments, is because I felt they would come much more strongly into play once my own bot is moving, which doesn't happen during targeting tests.
It's been far too long since I've seen tangible gains from a 5 minute change... :) --Rednaxela 07:32, 10 January 2010 (UTC)
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