Talk:CassiusClay

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Revision as of 11:28, 7 November 2011 by PEZ (talk | contribs) (CC dropping in the ranking with each battle...)
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Serious bug in 2rho.0ma

I haven't been able to check this out but from these results it seems there is a disabled-bot problem in the latest CC:

http://darkcanuck.net/rumble/BattleDetails?game=roborumble&name=pez.rumble.CassiusClay%202rho.02ma&vs=gh.micro.GrubbmThree%200.9

The pattern seems to be when the same rr@h client runs CC the second time. Something with loading data I guess, but I didn't see it when testing. Maybe my save files have grown to big?

-- PEZ 10:28, 7 November 2011 (UTC)

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Contents

Thread titleRepliesLast modified
A 1% gain in APS just like that?618:24, 3 November 2011

A 1% gain in APS just like that?

PEZ14:27, 3 November 2011

Wow. Did you increase or decrease it? If the only change was disabling your VG, I find d vs e even more remarkable...

Voidious15:11, 3 November 2011
 

Tbh, when I disabled the VG I was stupid and also added rolling to the main (and now only) gun. I also set the depth param for Paul's rollingAverage function to below 0.7. The next version had the param set to 10. And the one I just uploaded has it set to 50.

PEZ15:34, 3 November 2011
 

And now I can't read the thread to check out the link you provided...

PEZ15:37, 3 November 2011
 

Ha! Tricked it. Yes, it wasn't a clean test. I'm trying to test if I can throw the VG out completely.

PEZ15:47, 3 November 2011
 

Darkcanuck's NN guns are VG-less. I think he basically sums the output of two different networks (if Gaff/Targeting is still accurate).

Sorry you're having trouble with the LiquidThreads. I've hit problems here and there, but rarely. Maybe I'll check for MediaWiki/LiquidThreads version updates and hope for some bug fixes.

Voidious16:04, 3 November 2011
 

That's what I'm going for too. CrowdBee =)

PEZ18:24, 3 November 2011