Talk:Darkcanuck/RRServer/KnownIssues

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Revision as of 01:19, 28 September 2008 by Darkcanuck (talk | contribs) (1% occurrence only)
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Survival count should total 35

I want to confirm what has already been mentioned: survival count should not necessarily total 35. It appears that when bots die on the same tick, they both get credited with a first place finish. --Simonton 22:49, 27 September 2008 (UTC)

  • There was only one unmatching battle (17+14) in the over 5000 results I sent to this server. But indeed, 34 and 36 should be accepted too in my opinion. I think that battles against rambots (used to) have the most chance on getting these non-35 results. --GrubbmGait 23:16, 27 September 2008 (UTC)

The current check is that the survival totals at least 35 should that should take into account ties. But the results that are getting stuck on my clients are for <35 1st place survivals. One client has 24-8 (32 total) for Cephalosporin vs UrChicken2. Two of my clients (not physically here, checked on them yesterday) had about a dozen battles involving RougeDC Classic, also with less than 34. What to do? --Darkcanuck 23:55, 27 September 2008 (UTC)

Well, could you try running the normal Robocode (non rumble) with pairings like you're seeing this with in rumble? If you can't reproduce it that way, than it sounds like it might be a bug in the rumble client, and if you can reproduce it it should become evident what's happening by watching the battles when this happens (perhaps use the replay feature? Not sure how well that works though). I can't seem to see anything at all like that happening here. --Rednaxela 00:02, 28 September 2008 (UTC)

I only see those clients once every few weeks, so it will be awhile. They're running 1.5.4 with the latest version of Java on Windows 2000. It's only ~12 battles out of 1500+, so a very low occurrence. If I turn off the survival check, you'll see them come through... --Darkcanuck 00:19, 28 September 2008 (UTC)

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