Talk:Linear Targeting

From Robowiki
Revision as of 23:43, 16 March 2009 by Awesomeness (talk | contribs) (Linear targeting disovery!)
Jump to navigation Jump to search
Credits - Example of Noniterative Linear Targeting
Old wiki page: LinearTargeting/NanoLinearTargeting
Original author(s): Kev



I find the noniterative targeting 100% accurate aside from walls if you replace the 13 with a 10. I was fooling around with the code to try and make it more accurate, and I made a discovery! New code:

double absoluteBearing = getHeadingRadians() + e.getBearingRadians();
setTurnGunRightRadians(Utils.normalRelativeAngle(absoluteBearing - 
    getGunHeadingRadians() + (e.getVelocity() * Math.sin(e.getHeadingRadians() - 
    absoluteBearing) / 10.0)));
setFire(3.0);

Does anyone else get the same results? I hope so. If it does, I'll be... remembered! For a very small thing... But... But I'll be like, on a very small scale, like ABC, like all of the "Robocode scientists", I will have made a discovery! I'll be so happy with myself! =') --Awesomeness 22:39, 16 March 2009 (UTC)

Also, I have found that if it remains 13, but the firepower is adjusted to 2.0, it is also 100% accurate. --Awesomeness 22:43, 16 March 2009 (UTC)

You cannot post new threads to this discussion page because it has been protected from new threads, or you do not currently have permission to edit.

There are no threads on this page yet.