Talk:NP

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Revision as of 14:16, 31 July 2009 by Nat (talk | contribs)
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Hey, if anyone can find a way to squeeze this robot. Please told me. I think it can squeeze more, but I can't figure out where. Thanks in advance! » Nat | Talk » 16:03, 19 June 2009 (UTC)

Anyway, to let you know, ry.LightningBug is nearly the same concept as yours. It uses velocitysurfing and GF. Take a look at it. --HUNRobar 19:57, 21 June 2009 (UTC)

Just looked at LightningBug, it is basically WaveSnake without any modification, and almost exactly same GF implementation as GFTargetingBot. For what I look at, he/she does combine it brainless, really. Since WaveSnake fire at 2.4, in onBulletHit it reduce the energy by 11.4. That robot fire at 1.9, and still reduce by 11.4. And it never control it distance, causing the movement segmentation to be useless. And it isn't do any codesize-optimized. Even this robot doesn't rank as high as that robot, I do understand every parts of this robot. » Nat | Talk » 12:26, 22 June 2009 (UTC)

It seems that kev's implementation of WaveSnake probably the best Velocity Surfing implementation. My own extended version from it not only cost 50 more bytes, but also cost me -7APS! (compare to 1.2, 1.3 and 1.3b have some features removed) Maybe just spent those bytes on gun is better. » Nat | Talk » 13:16, 31 July 2009 (UTC)

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