Talk:BlitzBat/Version History

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Best risk bug

So until 1.05, I had a really stupid bug in my risk evaluation / comparison. I initialized the "best risk" to the risk of the previous destination plus a slight bias towards it. But when I found a safer destination, I'd never update the "best risk", so I just ended up taking the last point checked with a lower risk than the previous destination's risk. Fixing it gained me no points, I actually lost a few. :-P Such is Melee... --Voidious 00:33, 18 August 2009 (UTC)

Oh my... that's kind of amusing really... By the way, I'm curious, do you know how much better Diamond would do than the likes of HawkOnFire if it only fired head-on? --Rednaxela 01:29, 18 August 2009 (UTC)
I'm actually not sure... But when I was developing it, I used HOT for a while, and I intentionally left the code in there for it, so it would be easy to check. Maybe I'll test that soon. =) --Voidious 01:31, 18 August 2009 (UTC)

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