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On that topic. Also need to break out of our need to write 'strong' robots, and instead focus on writing decent robots that are well explained and easy to understand. Easy to understand does not mean using only elementary programming (if, for, else) but rather structuring the tried and true algorithms into their simpler forms, even if this reduces their overall performance or effectiveness. Such as VCS vs GF List. Symbolic PM vs Bruteforce PM. Surfing vs Gun Heat based Head-on dodging. Etc.
They are suppose to be a decent step up from samples, they shouldn't force them entirely from their comfort zone into one made of razor blades.