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Time | User | Activity | Comment |
---|---|---|---|
22:34, 10 April 2019 | Slugzilla (talk | contribs) | New reply created | (Reply to Targeting) |
06:11, 10 April 2019 | Dsekercioglu (talk | contribs) | New reply created | (Reply to Targeting) |
23:57, 9 April 2019 | Slugzilla (talk | contribs) | New reply created | (Reply to Targeting) |
22:29, 9 April 2019 | Slugzilla (talk | contribs) | New reply created | (Reply to Targeting) |
15:30, 9 April 2019 | Dsekercioglu (talk | contribs) | New thread created |
- I will probably regret this=)
- It seems to me that you have a huge bug in your targeting. Max escape angle is fixed in the targeting class however you are using different fire powers. It makes your gun use limited bearing offsets instead of guess factors. You cannot hit robots that rotate around you when you are firing with full power.
Dsekercioglu (talk)
I think I fixed it. When you have the chance, could you take a look just to confirm? Thanks!
MEA is asin(8/v) as orbiting is not the smartest thing to do. Also, you don’t need to cast BINS to double as MEA is already a double. I might be responsible for MEA as I used to think it was the correct one=(
Dsekercioglu (talk)