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Maybe trying Normal Distribution would help. Sometimes I see Rechner just going between 2 possible bullet locations and get hit there.

Dsekercioglu (talk)14:35, 6 October 2017

I am using normal distribution in probability view. But this is not helping me against simple guns.

iirc something like 1 / (1 + abs(x)) works better.

Xor (talk)16:23, 6 October 2017

What is a probability view?

Dsekercioglu (talk)18:54, 6 October 2017

meaning traditional wave surfing buffers

as my style is more like shrapnel surfing, which is called peak views.

Xor (talk)20:23, 6 October 2017