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I've seen this happening many times. A bot will move and fire towards a nice corner position that Neuromancer has, and Neuromancer will dodge the bullets out of the corner and end up going right across the field dodging bullets the whole way, bullets which wouldn't have been aimed at him if he had stayed in the corner. Mostly when Neuromancer gets killed it is because of bad positioning, being so close to an enemy that it was impossible to sense the bullet drop and dodge in time, but can't go in the other direction because of a wall or other bots. It is also a problem when about 5 waves are converging at once, it is difficult to weight which direction is best, although I have an idea for both of these problems...