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Fragment of a discussion from Talk:Scarlet
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I had 2 clients go down with OOM as well. DrussGT is using more memory than it used to, but it has lazy allocation. The problem might be that Scarlet decides to shoot with 0.1 the entire battle because it can't hit me and then I end up using more memory than against anybody else. I'll reduce the depth of my buffers a bit and see if it helps.

Skilgannon14:18, 25 July 2012