Thread history

Fragment of a discussion from Talk:Targeting Challenge RM
Viewing a history listing
Jump to navigation Jump to search
Time User Activity Comment
No results

I am not sure about that. You get a bit more difference in bulletscore, but less difference in survival, at least against the good movers (which are the most interesting)

GrubbmGait (talk)16:20, 9 July 2019

Well it will affect both. Basically then we actually have a direct measure of the hitrate, and not just a measure of the amount by which we run out of energy.

The score wouldn't go to 100 anymore though so we would have to scale it.

Skilgannon (talk)17:18, 9 July 2019

That makes sense.

We could calculate the scores by our bullet damage / a constant, or by our bullet damage / the total score

Slugzilla (talk)19:27, 9 July 2019