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Time | User | Activity | Comment |
---|---|---|---|
14:52, 19 May 2024 | Sheldor2 (talk | contribs) | New thread created |
- Adjusting energy drop table to oscillate when the enemy fires the same tick as a bullet hit (and possibly some wall hits).
- Changing the pattern matching search to a do-while loop to save 3 bytes. (I vaguely remember testing this years ago. Compiler update?)
- Rounding lateral velocities for better accuracy against bots like Acero. (I haven't carefully tested how this changes scores.)