Survival and the PL
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It seems that lower bullet power is a real boost against upper bots... methinks some sort of adaptive bullet power really is the way to go.
I can only speak for melee but it was very rewarding to put a rule within my bots where i only shoot 0.1 bullets if i have more energy than the other bot (endgame 1v1). This worked against every kind of bot. If the bot is weak he will drain his energy anyway (bad hit ratio) and i get the win score. And if the bot is strong there is a good chance that he will also drain his energy and i can't hit him anyway. If i have less energy than the opponent i just shoot with normal bullet power to prevent the stronger bot to score more bullet damage. I guess this is working because in melee you have mostly significant less energy for 1v1 as in normal 1v1 and therefor the stronger bots have not much time to adapt the movement and weapon.
I'm sure this is not working very well in 1v1 but i guess it shows that it is worth to think about because there are a lot of bots with bad energy management.
That would make sense, as most of the time only the strongest bots get to the endgame. I wonder if it would help even more if you only shoot 0.1 against everybody in the endgame...