MiniMeleeRumble
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Wow, you're at the top of the MiniMeleeRumble with a MicroBot - amazing! Congrats again. (Maybe it will drift in and out, but it's at least a tie.)
Thanks man. Yes it was quite a challenge to reach GlowBlowMelee and i'm really happy that i got at least the same score now. Thanks to RoboRunner i could start some more extravagant tests and it paid off very well :)
Indeed really amazing! Only 1 loss (close to tie) and 1 loss in survival. If you make a mini, will it also reach top-3 in the meleerumble?
Thanks. Hmm there is something going on in the rumble Wallaby is right now shown in micro but not in mini or general.
What the ... its now back and has lost 0.3% . This makes me quite suspicious :(
Anyway thanks, i guess i need a very good 1vs1 strategy to reach the top-5 and right now that is not something i'm very good at :)
Looks like something is really messing with the rumble stats right now :(. Diamond also lost 0.2% and to me it looks like anyone above top ten also. GlowBlowMelee has gained 0.1% and that after 65k battles that shouldn't happen i guess. Oh man, Neuromancer is back to 280 pairings? This looks very bad right now ... :(.
I've seen weird stuff like this when someone points a MeleeRumble client at the RoboRumble participants list. Maybe that's what happened. Normally I wouldn't be worried about Darkcanuck being able to fix it, or even just rebuilding the rankings with the amount of Rumble Power we have these days =), but Darkcanuck hasn't responded to much lately. I guess at worst we could switch over to a LiteRumble config, or I could put up a new instance of Darkcanuck's server code.
Hmm. Looks like it lost some pairing informations but if it gets one of the lost parings it also gets back to normal. Every bot with missing pairings has right now some sort of score glitch. Maybe it comes back if all pairings are reestablished.
Yes too sad that Darkcanuck is not around anymore. LiteRumble would be nice, especially with his new bot stats but i guess it can not handle the amount of contributions right now. Well, lest see what is coming out of all this.
I think it might have been my clients, I just checked it and it was crashing at the end of every upload then trying to reupload everything next time. I didn't see it removing any bots though, so I'm not sure. I've restarted them, see if it helps.
Oh, and really great work you've been doing with Wallaby =) I'm worried about what you'll do when you have limitless codesize available for Numbat!
Oh, right, back on topic. =) I was going to say that my best guess as to where Numbat needs improving is his gun, not 1v1 skill. I remember being really surprised at how strong a Melee gun can get as I climbed the top 10. You might do well to try a test with Diamond's gun in Numbat (or Numbat's movement in Diamond, if that's easier =)) to get an idea how it compares. IIRC Neuromancer is still fairly weak in 1v1, though I'm not sure when it was last tested there.
Thanks :). Looks like everything is back to normal. Well, no need to be worried so soon. Numbat is still mostly a Wallaby with a bigger gun, no waves no extra anything. I get my hopes on the Tassies right now to find something that is worth to put on Numbat as well.