Virtual bullet doesn't line up with real bullets
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Revision as of 3 October 2011 at 22:28.
The highlighted comment was created in this revision.
The highlighted comment was created in this revision.
I would guess this is the result of the Robocode idiosyncrasy where a bullet is fired before the gun is turned (so if you do setTurnGunRightDegrees(10), setFire(3), execute(), the bullet is fired before the gun is turned right 10 degrees). So your actual aim is probably the aim from the previous turn, while your predicted is from the current turn.