XanderCat's Future

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Revision as of 5 October 2011 at 22:57.
This is the thread's initial revision.

XanderCat's Future

On the heels of Tomcat, with XanderCat I achieved a decent rank, then figured out how to fight the top robots but it dropped my score, then I got my score back up to where it was. I'm happy with top robot performance for now; top 20 in PL score (PL score was 1630 earlier today, but it can fluctuate, as a lot of close calls), only a couple of robots that can make over 60% against XanderCat now, and I finally figured out how to hit Chase's robots (or at least, not miss them as badly) -- and it's not tweaked yet, so watch out Chase! *grin*

However, now I'm a bit stuck. I'm underperforming against some easier and mid pack robots like csm.NthGeneration, janm.Jammy, mcb.Audace, and morbid.MorbidPriest, to name a few. Not always the same problem. In some cases, I should be dodging bullets better; in others, I should be hitting with my gun better (my gun is not handling oscillating movements as well as it should). I've been monkeying with my data system for quite a few days now without making any headway. My top idea involved mixing and matching segmenters, selecting by which segmenter combination is providing the best hit ratio (either high or low, depending on if gun or drive). I still think it's a good idea, but I haven't seen positive results with it yet. Might be time for another break.

    Skotty23:57, 5 October 2011