Multi-Mode Success
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Revision as of 21 February 2013 at 19:32.
This is the thread's initial revision.
This is the thread's initial revision.
Now that I've successfully tempted Skilgannon to add bullet shielding to DrussGT, it could be argued that DrussGT is now multi-mode to an extent. And of course, XanderCat is most definitely multi-mode; I specifically designed my framework to support it, and XanderCat now has anywhere from 5 to 8 modes, depending on what behaviors you count. I think I have finally succeeded at demonstrating that multi-mode can be a successful strategy, and now consider the matter closed. :P