Crazy Ideas
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First, we initialize integer to 255 to save a byte. :)
Then, in the PM code we use (integer = integer >> 1)
, instead of (integer = integer - 1)
.
If I'm right (which I rarely am), this would be smaller, faster and smarter. How does it sound to you?
Hmm, for some reason, under Jikes, both of those changes add a byte of codesize. Any number above 127 takes an extra byte, and >> is one more byte than --
So, if we do it just like Toorkild and use 64 as the initialization value, and use integer /= 2
instead of --integer
, we should break even at 249 bytes, right?
Also, I think we should try using power-3 bullets, or at least go back to power 2.6667. I think 2.33333... is a little too soft for a bot with such an aggressive movement.
If the changes work, then go ahead and release version 1.0.4.
integer/=2 takes an extra byte from --integer, but if we switch our bullet power to 3 we have that byte to spare. I'll package it up and release.