LiteRumble Statistics

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Revision as of 5 April 2013 at 16:40.
The highlighted comment was created in this revision.

LiteRumble Statistics

If you refresh your LiteRumble home page, you'll see a link at the bottom which takes you to the all-new LiteRumble Statistics page. This page is updated once an hour, on the hour, and contains the latest contributor information as well as how big the queue is and the expected processing backlog based on how many were processed in the last minute.

I also improved the OverQuotaError handling so that from now on your rumble client will see a regular server response and won't go crazy with the uploading errors. Also, from now on, when the queue is full it doesn't give an OverQuotaError, but instead waits half a second and sends a nice message back to the client saying that the upload was discarded.

Enjoy!

    Skilgannon08:02, 5 April 2013

    Is this upload queue a task queue from app engine?

      MN15:57, 5 April 2013
       

      Yes. Because of this it doesn't have pure FIFO behaviour, sometimes new items get run before old ones, but for the most part it is FIFO.

        Skilgannon16:01, 5 April 2013
         

        Is the upload queue size the amount of battles which still needs to be processed?

        Which means while the queue size is greater than zero, we can stop uploading battles and the server still has work to do?

          MN17:17, 5 April 2013
           

          Exactly. The amount of time it is estimated the work will take is the Queue Delay, but this is only based on the average speed in the last minute so it fluctuates a lot.

            Skilgannon17:40, 5 April 2013