Improvements

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Revision as of 28 April 2013 at 22:09.
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Improvements

Wow! This is probably the closest a stable PM bot has ever gotten to dethroning LBB 1.69e. It only has about .3 APS to go!

It seems like we could gain that much just by fine-tuning constants. Any suggestions?

    Sheldor16:26, 28 April 2013

    Yeah, clearly less aggressive distancing and bullet power helps out a bunch here. Now that we've changed the default distance we also need to change the reverse probability, all those need to go to 29. Also, I really wonder if there isn't some way to reduce the number of sacrifice rounds at the beginning against top-bots. Perhaps have something like what I do in Toorkild with using total enemy damage received to trip the movement modes instead of number of deaths.

      Skilgannon21:52, 28 April 2013
       

      You could always enter a few new bots that LBB doesn't have data on. ;) Seems kinda cheap, but hey, you live by the black book, you die by the black book...

        Voidious23:09, 28 April 2013