Re: "pointer stack instead of object stack"
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Revision as of 20 July 2013 at 21:45.
This is the thread's initial revision.
This is the thread's initial revision.
So that change had a positive effect when you benchmarked it? I'd tend to call "pointer stack instead of object stack" an inaccurate way of thinking about it, because object references in Java are pointers under-the-hood.
I have a feeling that perhaps the performance gain you may have saw actually came from avoiding a pointer deference in "if(results.peekPrio() > pointRectDist((2*_dimensions)*nodeIndex,searchLocation))" as compared to "if(results.peekPrio() > searchNode.pointRectDist(searchLocation))"