3.1.3DC vs 3.1.3

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Revision as of 14 January 2014 at 00:20.
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3.1.3DC vs 3.1.3

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Last edit: 17:17, 25 December 2013

Which one is better Edit:found out that 3.1.3DC uses GoTo surfing

    Tmservo (talk)21:37, 24 December 2013

    Both 3.13 and 3.13DC use GoTo surfing. 3.13DC uses DC, while 3.13 uses some form of VCS. (Correct me if I am wrong)

      Straw (talk)23:16, 24 December 2013

      Correct :-) In the movement, to be more specific.

      And considering I write a changelog, I don't see how this question is anything other than lazy at its worst.

        Skilgannon (talk)07:04, 25 December 2013

        I was always wondering why the best bot used VCS, DC seems much more elegant. Does it improve performance in your tests?

          Straw (talk)08:05, 25 December 2013

          For some reason I've never managed to get the DC to perform as well as the VCS, so it still used VCS. I remember Jdev commenting that a range search worked better for him than a KNN search in movement, so I'll be trying that next.

            Skilgannon (talk)21:34, 25 December 2013

            Have you tried doing something similar to your many randomized attribute buffers with kD-Trees? You could make 100 trees, each with a random subset of the predictors, then combine the results. You could even start weighting some tree's results higher if they perform better.

              Straw (talk)00:36, 14 January 2014

              In my mind, a tree is more heavyweight than a buffer. You need multiple buffers to begin to approximate the smoothing you get from KNN and kernel density. I use multiple trees in my surfing for the same reasons, but more on the order of 10 than 100.

                Voidious (talk)01:03, 14 January 2014
                 

                DC is more versatile than VCS. There is more room for improvement, but also more room to screw up. And WaveSim doesn't work with movement.

                It is harder to unlock all the potential from DC in movement.

                  MN (talk)01:20, 14 January 2014