Shooting Curve Flatteners

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Revision as of 4 August 2017 at 19:41.
The highlighted comment was created in this revision.

Shooting Curve Flatteners

I am testing my gun in Anti-Surfer Challenge. In the first 5 rounds I just get about %14 - %17 against Dookious. But when he opens his curve flattening. My hit rate falls to %5-%13(It changes continuously). Should a gun tuned against surfers be able to it a curve flattening bot?

    Dsekercioglu (talk)08:27, 4 August 2017

    I don't know how other bots solve the problem of targeting curve flatteners, but one possible solution would be to create an anti-flattener gun. Such a gun would give guess factors a negative weighing each time they were visited.

      Cb (talk)11:07, 4 August 2017

      I thought about that too. The problem is many bots use different slices for different segments, different algorithms. I'm not sure about that.

        Dsekercioglu (talk)20:17, 4 August 2017

        Yeah, maybe there is a way to detect which slices/segments/algorithms the other bots use, and then the gun could be pretty strong. I am not sure either. I guess implementing it would be complicated.

          Cb (talk)20:41, 4 August 2017