Gradient Descent
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Revision as of 8 August 2017 at 08:35.
The highlighted comment was created in this revision.
The highlighted comment was created in this revision.
Can't we use gradient descent for movement in melee? Every bot would have a function(Gaussian), bullets would have a 1d gaussian function. Then we would get the 2D derivative and move that way.
Dsekercioglu (talk)
It's an interesting idea. I am not sure if you mean it this way, but I think it would work almost the same way as Anti-Gravity_Movement?