Revision as of 17 September 2017 at 05:05.
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I've been using the asin(Vbot/Vbullet) formula for ages. But in my mind it should be atan(Vbot/Vbulet). Am I right?
It is not a big deal to over estimate MEA with asin. but the over estimate could be as bad as 30% for bullets with fire power equal to 3.
asin formula is when your opponent move perpendicular to your head on angle
atan formula is when your opponent move perpendicular to your hit angle ;)
However, the first one is greater, therefore the max.
Xor (talk)
06:05, 17 September 2017