Is wiki wrong about MEA?

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Revision as of 17 September 2017 at 10:26.
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Is wiki wrong about MEA?

I've been using the asin(Vbot/Vbullet) formula for ages. But in my mind it should be atan(Vbot/Vbulet). Am I right?

It is not a big deal to over estimate MEA with asin. but the over estimate could be as bad as 30% for bullets with fire power equal to 3.

    Beaming (talk)04:43, 17 September 2017

    asin formula is when your opponent move perpendicular to your head on angle atan formula is when your opponent move perpendicular to your hit angle ;)

    However, the first one is greater, therefore the max (of them).

      Xor (talk)06:05, 17 September 2017
       

      The thing is, if the bot moves slightly away then it increases the bullet flight time, allowing the bot to reach a higher MEA than just an orbit or chord.

      Personally, in DrussGT I use a precise MEA since it gave better results.But if you have some limitation on whether the bot can exceed the calculated MEA (for example you log them to bins) then the asin is better, otherwise boys could potentially move to angles you can't shoot at.

        Skilgannon (talk)11:26, 17 September 2017