double x = bulletSpeed;
double a = -3.508129323E-5;
double b = 2.460363294E-3;
double c = -6.666318894E-2;
double d = 8.545020365E-1;
double e = -3.337830707;
double angle = a * x * x * x * x + b * x * x * x + c * x * x + d * x + e;
return Math.sin(angle) / (bulletSpeed / 8 - Math.cos(angle));