Runnable interface

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Revision as of 1 October 2017 at 01:24.
The highlighted comment was created in this revision.

Runnable interface

Hi Xor,

Would you mind to elaborate on "Use Runnable interface instead of onTurnEnded Custom Event to execute(), which is MUCH faster when battle speed set to max"?

Why would it be faster if the code presumably does the same things?

    Beaming (talk)18:38, 30 September 2017

    Idk ;/ but the test result is obvious — against DoctorBob, ScalarBot 0.01e runs MUCH faster than 0.01f, and the only fundamental difference in 0.01f is the use of onTurnEnded event. The former ends instantly, but the latter takes noticeable time. Idk whether this can be reproduced on different machine, different OS or different java version, but it works on my computer.

    Anyway, the use of Runnable (the traditional way) in 0.012k8 makes my APS drop by 0.1 points ;/ further research is on going, I think the only way is to read robocode source code.

      Xor (talk)02:24, 1 October 2017