Relation to "many vcs buffers"

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Revision as of 10 July 2020 at 03:40.
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Relation to "many vcs buffers"

I think this method has some relation with the popular many VCS buffers way, in which each VCS buffer forms a probability space, and by accumulating, the best group of probability space is chosen, and when having less data, it downgrades automatically.

k-nn with many dimensions does similar thing, only smoother imo.

    Xor (talk)04:38, 10 July 2020

    However, in wave surfing, it's still in question whether something in the k-nn world can match the performance of a hundred VCS buffers like in DrussGT ;)

    maybe some combination of BestPSpace and k-nn will work in wave surfing?

      Xor (talk)04:40, 10 July 2020