Congratulations on 100% PWin!

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Revision as of 15 June 2021 at 00:24.
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Congratulations on 100% PWin!

I’ve been long wondering where the bar of top bots are, now BeepBoop proved that there’s still much to do here! Congratulations on the surprising result! May be I could start a new bot as well soon!

    Xor (talk)04:04, 12 June 2021

    For me it is not the 100% win, others achieved that too over time. It is the very dominant win, only 2 bots score better than 40%, and the gigantic survival, only 1 bot survives 30%. I have experimented with bulletpower, but never managed to get a real advantage with it. It seems however that the aggressive conservative way (whats in a name) of BeepBoop does pay off.

      GrubbmGait (talk)17:11, 12 June 2021

      Yeah, after this one I will do an experimental release with more standard energy management to see how much BeepBoop's is making a difference.

        --Kev (talk)00:11, 15 June 2021
         

        My experience is that everything is dependent, score is some "multiplication" of everything. With top class guns and top class wave surfing, tuning energy management gives a lot gain when it isn't done right, so does tuning bandwidth, bullet shadow, etc. But with different guns, and different wave surfing algorithms, the optimal of everything else is different, so past tuning gets outdated very soon.

        Anyway, the most gain always come from: 1. Fixing some significant weakness 2. Adding some big feature, e.g. Wave Surfing 3. Getting everything in 1 and 2 right.

          Xor (talk)01:24, 15 June 2021
           

          Aye! Nicely done Kev! Seeing some of this sort of activity and similar kinda makes me feel tempted to come back to Robocode some time :)

            Rednaxela (talk)05:35, 13 June 2021
             

            Thanks everyone :). My theory is that "optimal" bots would be so good at dodging that there's nothing better than random targeting (taking into account walls, game physics, etc) against them. Certainly as bots get better hit rates go down, but I think there's a long way to go before bots are at that point.

              --Kev (talk)00:19, 15 June 2021