Perceptual melee radar

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Revision as of 11 May 2012 at 17:00.
This is the thread's initial revision.

Perceptual melee radar

I tried building a perceptual bot a while ago. The hardest problem I found was how to make a melee radar without storing any data and without accessing getScannedRobotEvents().

A second radar event in the same tick overrides the first and the bot keeps changing targets. Didn´t find how to overcome this problem yet.

    MN18:00, 11 May 2012