BeepBoop seems to be the new king

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Revision as of 3 January 2023 at 15:10.
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BeepBoop seems to be the new king

Congratulation! BeebBoop is at the very top.

Do you mind to hint about new top of the line research direction?

    Beaming (talk)01:22, 26 December 2022

    Congratulations (again) from me too ;) BeepBoop since 1.2 had very surprising results (nearly 95!!!). And yet nothing worked when I tried to use gradient descent in training models. Would you mind to share a little bit more about this section? E.g. initialization, learning rate, how to prevent getting zero or negative exponent in x^a formula…

      Xor (talk)02:07, 26 December 2022

      I’ve been meaning to release the code for the training, but it’s currently a huge mess and I’m pretty busy! In the meantime, here are some details that might help:

      • I initialized the powers to 1, biases to 0, and multipliers to a simple hand-made KNN formula.
      • I constrained the powers to be positive, so I guess the formula should really be written as w(x+b)^abs(a).
      • I used Adam with a learning rate 1e-3 for optimization.
      • Changing the KNN formula of course changes the nearest neighbors, so I alternated between training for a couple thousand steps and rebuilding the tree and making new examples.
      • For simplicity/efficiency, I used binning to build a histogram over GFs for an observation. Simply normalizing the histogram so it sums to 1 to get an output distribution doesn’t work that well (for one thing, it can produce very low probabilities if the kernel width is small). Instead, I used the output distribution softmax(t * log(histogram + abs(b))) where t and b are learned parameters initialized to 1 and 1e-4.
        --Kev (talk)16:10, 3 January 2023
         

        Thanks! My guess for the next innovation that could improve bots is active bullet shadowing. Instead of always shooting at the angle your aiming model gives as most likely to hit, it is probably better to sometimes shoot at an angle that is less likely to hit if it creates helpful bullet shadows for you. This idea would especially help against strong surfers whose movements have really flat profiles (so there isn’t much benefit from aiming precisely). I never got around to implementing it, so it remains to be seen if it actually is useful!

          --Kev (talk)16:02, 3 January 2023