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  • ...the time. Seems way too small a thing though. Removing all movement stats saving, doubt it helps much anyway, maybe even the opposite as it isn't using roll ...ge where I have the basics in place and can look at things such as dynamic data segmentation hopefully! -- [[Pulsar]]
    87 KB (15,213 words) - 05:51, 8 October 2009
  • ...ile before the match, unless [[Paul Evans]] is around to create a non-data-saving version... When I get a chance, I'll do some benchmarking vs each of them, DT doesn't save data (or use saved data) when in challenge/reference mode, 3.02 would make a good CFC. But I believ
    45 KB (7,402 words) - 10:29, 1 July 2010
  • ...y match, which is from catching the exception when trying to read in Bee's data file. But it successfully writes it each match, and that error doesn't rais ...itting" the enemy, and which tick I use for the GF0 angle and segmentation data.
    33 KB (5,938 words) - 05:50, 8 October 2009
  • That's a temporary thing -- I'm uploading a huge amount of data from [[User:ABC|ABC]]'s server which includes old participants. There's a Err... sorry my client reactivated some old melee bots due to old data lying around, seems they crave pairings now... plus a large number of recen
    80 KB (12,637 words) - 10:12, 17 March 2013
  • ...technique, e.g. [[GuessFactor|GuessFactors]]. Making every aspect of your data collection as accurate as possible is really important. Make sure all your ...very intermittent, I can't reproduce it every match. I tried clearing the data dir and I got it at round 5, but I think that was just coincidence. I reall
    38 KB (6,104 words) - 19:22, 3 October 2009

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