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  • That's wonderful! I'd love to incorporate your improved version, and hopefully the work I've done will be useful to you and others
    538 bytes (96 words) - 15:34, 27 May 2012
  • Thanks Beaming! My bot improved so fast only because it is just at the beginning (it's too simple therefore
    599 bytes (103 words) - 05:34, 28 August 2017
  • ...ught someone would actually use my code, so I never got around posting the improved version. I'll try to do that for you soon (as soon as I can find the code)
    590 bytes (99 words) - 19:15, 26 May 2012
  • ...than later. If the gun works out as well as I'm anticipating I suspect an improved version could be even better than circular targeting for a micro.
    490 bytes (85 words) - 15:57, 17 May 2024
  • ...ween us), so I tried hard to tweak it into submission, but I never got any improved performance out of it.
    554 bytes (104 words) - 15:10, 13 September 2011
  • ...er improvements are in the queue -- mostly some very minor bugfixes and an improved response to rambots. We'll release the fixed version once this one complete
    664 bytes (101 words) - 22:54, 3 September 2009
  • * Improved melee radar -- was losing track of enemies too often. * Improved corner surfing trajectories to hug walls instead of looping into center of
    2 KB (277 words) - 17:31, 22 January 2010
  • '''20050826:''' v 1.1.2 -- Improved random gun, introduced slow reaction on enemyfire with StopNGo movement<br> <b>20050204:</b> v 0.9.3 Mega -- Improved refactored CT-gun, removed buggy dive-in protection.<br>
    8 KB (1,187 words) - 21:04, 11 May 2009
  • ...pproach first helped me against their Main guns. Then, as unpredictability improved, their AS guns also have some trouble hitting me. Anyway, adding virtuality
    678 bytes (114 words) - 02:51, 22 October 2017
  • ...ally can't authorize spending $200+ for a new copy of Windows just to have improved security, better file searches, and slightly better 3D graphics. Plus agai
    586 bytes (107 words) - 19:49, 11 March 2013
  • ...didn't gain any points from it. Kind of killed my spirit to find points in improved wall smoothing. (And I removed it.)
    572 bytes (102 words) - 17:34, 10 September 2013
  • ...ch basically means that I could increase my kNN's 'K' by quite a bit if it improved the scores.
    631 bytes (113 words) - 08:21, 19 August 2012
  • * [[Darkcanuck/RRServer]]: The new and improved [[RoboRumble]] server by [[User:Darkcanuck|Darkcanuck]] that everyone's usi
    1 KB (181 words) - 09:17, 19 May 2009
  • ...on the battlefield, and to let my wavesurfing get updated by it to use the improved wave centres, enemy locations at fire etc. As far as I can tell everything
    612 bytes (108 words) - 11:19, 24 August 2012
  • :* Improved about 20 places from the v1.X series.
    823 bytes (119 words) - 06:10, 17 April 2011
  • ...10 in MiniMelee, but it's not really a top contender. Maybe with some much improved movement it could get in the mix. : Tuning the gun, improved movement, or collecting dust while I get back to [[Diamond]].
    2 KB (351 words) - 06:01, 26 June 2012
  • ...es. It apparently has a newer quad core CPU that runs at 900mhz and due to improved architecture has approximately 6x the power of the original Pi, plus the ma
    633 bytes (127 words) - 12:29, 24 July 2015
  • Here is an improved version of the CircleBot robot that uses the technique you described to det ...a bullet, and the robot turns in the opposite direction to dodge it. This improved strategy can help the robot avoid being hit by bullets more effectively.
    2 KB (337 words) - 12:54, 5 December 2022
  • Improved stop and go Improved timeSinceDeccel index
    8 KB (1,106 words) - 17:24, 8 June 2019
  • ..., the rumble client doesn't even give the necessary information to explore improved melee scoring systems, because the splitting into pairings is done at the c
    742 bytes (122 words) - 17:49, 21 September 2012

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