Coriantumr/Version History
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- Coriantumr Sub-pages:
- Coriantumr - Version History - CoriantumrWithDMMGun
- Version 1.0 - first release. Minimum Risk Movement centered around not being picked as a target, GuessFactor gun segmented on whether it's a melee or not, acceleration for one-on-one or lateral direction for melee (advancing, lateral, retreating), and projected bullet flight time. An excellent one-on-one gun for a melee mini, but I hope it does well
- Seemed to be around the 6th best melee robot in the RR@H, behind Shadow, Tron, GlowBlowMelee, SandboxDT, and SandboxLump (7th best after Aleph was released), but it jumped around between about 10th and 5th. 2nd best mini, but it's closer to Nimrod in third than GlowBlowMelee in first.
- Version 1.1 - first update. Rethought a bit of my movement logic and tweaked it around a bit. It's now quite a bit less predictable one-on-one, and should be a more formidable opponent there, although still not a real serious one-on-one competitor. The most significant new development is some code to avoid shooting at the walls, which seems to make a great difference in its performance. I'm hoping this one will rate over 1700 and break into the top 5, but maybe I'm too optimistic.