Locke/Version History
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- Locke Sub-pages:
- Locke - Version History - Archived Talk 20040719
best rating: 1868
v0.7.5.5 2004-08-28 RR:1857 radical tweaking of weights, removed 'towards wall, near corner' category v0.7.5.4 2004-08-27 RR:1857 reverted to 0.7.5.2, added FrontWallRatio and RearWallRatio dimensions v0.7.5.3 2004-08-17 RR:1856 removed no walls category special weightings v0.7.5.2 2004-08-17 RR:1868 reverted to 0.7.5, increased blind man's stick accuracy by taking velocity into account v0.7.5.1 2004-08-09 RR:1860 reverted to 0.7.4, different weights only for no walls category v0.7.5 2004-08-06 RR:1863 different weights for each category v0.7.4 2004-08-03 RR:1862 added blind man's sticks and Category dimension. Decreased TimeSinceLastVelChange weight. v0.7.3.1 2004-07-22 RR:1855 reverted to 0.7.1.2, very radically changed weights of dimensions v0.7.3 2004-07-22 RR:1838 reverted to 0.7.1.2, doubled weight of TimeSinceLastVelChange dimension v0.7.2.1 2004-07-22 RR:1841 segment size 9 v0.7.2 2004-07-19 RR:1843 reverted to 0.7.1.2, number of bins increased from 75 to 97 v0.7.1.4 2004-07-19 RR:1842 segment size 17 v0.7.1.3 2004-07-19 RR:1839 segment size 25 v0.7.1.2 2004-07-18 RR:1849 segment size 19 v0.7.1.1 2004-07-17 RR:1839 back to original search loop size, segment size reduced from 49 to 11 v0.6.9 2004-06-26 RR:1843 slightly more accurate search loop, completely removed post round rebalancing of the log v0.6.8.9 2004-06-26 RR:1843 Bulletpower 2.0 v0.6.8.8 2004-06-25 RR:1842 Bulletpower 1.9 v0.6.8.7 2004-06-23 RR:1835 Bulletpower 1.8 v0.6.8.6 2004-06-22 RR:1847 stop firing when <1 energy except when distance<140 v0.6.8.5b 2004-06-21 RR:1842 undoing 0.6.1 tweak that cost me 9 points v0.6.8.4 2004-06-21 RR:1840 getting rid of slowbot predicate v0.6.8.3 2004-06-20 RR:1845 conserving firepower when me or enemy are almost out of energy v0.6.8.2 2004-06-19 RR:1838 changed power 3 distance from 180 to 140 v0.6.8.1 2004-06-19 RR:1837 reverted to 0.6.6, Bulletpower 2.0 v0.6.7 2004-06-18 RR:1832 added MyHeading segmentation v0.6.6 2004-06-18 RR:1839 reduced RelativeHeading weight from 100 to 10 ^ without MusashiTrick -------------------- MS difference: 50 points exactly v with MusashiTrick
best rating: 1890
v0.6.6 2004-06-17 RR:1889 reduced RelativeHeading weight from 100 to 10 v0.6.5 2004-06-17 RR:1889 reverted to 0.6.3, at the end of each round now re-inserts the oldest 1000 observations v0.6.4 2004-06-16 RR:1882 small tweak in log ordering: added some randomization to avoid 'bad streaks' v0.6.3 2004-06-13 RR:1890 reverted to 0.5.10.8, increased search loop size, fixed design error in log re-ordering algorithm v0.6.1 2004-06-11 RR:1879 reverted to 0.5.10.8, fixed design error in log re-ordering algorithm v0.6.0.1 2004-06-11 RR:1881 fixed two small bugs in new log searching algorithm v0.6 2004-06-11 RR:1877 new log searching algorithm v0.5.10.8 2004-06-10 RR:1888 the [[PEZ]] branch: restored the RelativeHeading segmentation axis v0.5.10.7 2004-06-10 RR:1876 the [[PEZ]] branch: fires waves every tick v0.5.10.6 2004-06-10 RR:1867 the [[PEZ]] branch: removed RelativeHeading segmentation dimension v0.5.10.5 2004-06-09 RR:1876 the [[PEZ]] branch: added lastVelocity segmentation dimension v0.5.10.4 2004-06-08 RR:1879 the [[PEZ]] branch: added Bullet Power segmentation dimension v0.5.10.3 2004-06-08 RR:1877 the [[PEZ]] branch: replaced TimeSinceLastDecelleration with TimeSinceLastVelocityChange dimension v0.5.10.2 2004-06-08 RR:1877 the [[PEZ]] branch: fixed small bug introduced in 0.5.10.1 v0.5.10.1 2004-06-07 RR:1877 the [[PEZ]] branch: reverted to 0.5.8; firepower = 1.9 except when d<180 fp=3 v0.5.9.2 2004-06-05 RR:1850 trying fixed segment size = 149 (was 49) v0.5.9.1 2004-06-05 RR:1871 trying fixed segment size = 15 (was 49) v0.5.8 2004-05-31 RR:1870 reverted to 0.5.4, fixed bug ETA differed from ATA, realigned waves (as in 0.4.1) v0.5.7 2004-05-29 RR:1863 reverted to 0.5.4, added Close Range fixedETA bulletpower calculation v0.5.6 2004-05-29 RR:1864 reverted to 0.5.4, increased firepower against weaker enemies v0.5.5 2004-05-28 RR:1864 time_since_last_decelleration segment parameter squared, decreased range to 70 v0.5.4 2004-05-28 RR:1870 reverted to 0.5, fixed a small bug, wall/corner/last_dec segment params now rooted v0.5.3 2004-05-27 RR:1866 reverted to 0.5, fixed a small bug and now fires and collects waves every tick v0.5.2 2004-05-27 RR:1859 reverted to 0.5, BulletETA and RelativeHeading dimension weights now 2 and 4 respectively v0.5.1 2004-05-27 RR:1860 increased weight of BulletETA dimension, again aligned waves v0.5 2004-05-26 RR:1868 updated to Raiko 0.43 movement, fixed the broken MusashiTrick v0.4.1 2004-05-18 RR:1813 fixed bug in wave alignment. v0.4.100 2004-05-11 RR:1820 increased weight of RelativeHeading dimension