LemonDrop/versions
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- 1.6 - 05/25/2010
- MicroRumble ‒ APS: 66.36% (40th), PL: 249-41 (30th), Survival: 75.29%
- MicroMelee - Not Submitted
- Lots of bug fixes...
- Fixed antiram, but it still has a basic implementation to score 50s-60s against rambots.
- Slimmed code a little more :)
- 1.5 - 05/12/2010
- MicroRumble ‒ APS: 53.97% (124rd), PL: 152-139 (139th), Survival: 56.40%
- MicroMelee - Not Submitted
- A few bug fixes
- Slimmed code a bit
- Minor changes to gun
- Anti-ram :D EDIT:Major problems with the antiram :(
- 1.4 - 05/09/2010
- MicroRumble ‒ APS: 64.72% (48th), PL: 229-61 (40th), Survival: 71.65%
- MicroMelee - Not Submitted
- Multi-mode movement
- Reverted to previous wall avoidance (new one caused "sticky walls" sometimes)
- 1.3 - 05/08/2010
- MicroRumble ‒ APS: 62.65% (61st), PL: 219-70 (48th), Survival: 70.00%
- MicroMelee - Not Submitted
- Gun Tweaking
- Better wall avoidance
- altered movement slightly
- Narrow Lock Radar
- 1.2 - 05/06/2010
- MicroRumble ‒ APS: 59.03% (84th), PL: 189-100 (85th), Survival: 63.05%
- MicroMelee - Not Submitted
- Small Gun Tweaks
- Corrected a bug
- Changed movement a wee bit
- 1.1 - 05/02/2010
- MicroRumble ‒ APS: 61.88% (63rd), PL: 209-80 (62nd), Survival: 67.59%
- MicroMelee - Not Submitted
- Strengthened Random Movement
- Strengthened Wall Avoidance
- 1.0 - 05/02/2010
- MicroRumble ‒ APS: 60.23% (79th), PL: 190-98 (81st), Survival: 63.79%
- MicroMelee - Not Submitted
- Uses the following:
- Symbolic Pattern Matching based on Robar's BlackWidow
- Random Movement (orbital)
- Infinity Lock Radar