Talk:CalculatingScore
Is it possible to calculate the score for an AdvancedRobot? I'm having problems with the HitRobotEvent
public void onHitRobot(HitRobotEvent e) {
ramDamage[e.isMyFault() ? 0 : 1] += robocode.Rules.ROBOT_HIT_DAMAGE;
}
When isMyFault=false the enemy doesn't always get points for it. For instance a RamBot against SittingDuck. The underDevelopment class is here Talk:CalculatingScore/ScoreWithRamming